
ActionScript 3.0 is a powerful, object-oriented programming language that signifies an important step in the evolution of the capabilities of the Flash Player runtime. The motivation driving ActionScript 3.0 is to create a language ideally suited for rapidly building rich Internet applications, which have become an essential part of the web experience.
Earlier versions of ActionScript offered the power and flexibility required for creating truly engaging online experiences. ActionScript 3.0 now further advances the language, providing superb performance and ease of development to facilitate highly complex applications, large datasets, and object-oriented, reusable code bases. With ActionScript 3.0, developers can achieve excellent productivity and performance with content and applications that target Flash Player.
It is important to be able to understand coding languages. Prior knowledge of either HTML or Javascript can simplify the learning process. Best would be to have already took our Action Script 3.0 for beginners [B-AS-104] Level 1
1.1 Variables, Constants, Operators and Expressions
1.2 Loops, Conditions and
Error handling
1.3 Functions
1.4 Arrays and Dictionaries
1.5 Classes and Packages
1.6 Events
2.1 Basic visual classes
2.2 Keyboard and mouse interaction
2.3 Basic animation and Tweens
2.4 Creating custom visual classes
2.5 Drawing and Masking
2.6 Bitmaps
2.7 Text
2.8 Filters and Transforms
3.1 Dates and Times
3.2 XML
5.1 Saving and Loading data and assets
5.2 Streams and Sockets
5.3 Security
7 Printing, Accessibility, Clipboard and other utilities
8 ActionScript Libraries
for AIR applications
3 days from 9:30 AM to 5:30 PM
or
6 evening sessions from 6:30 PM to 9:30 PM
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